Augmented Reality in Retail Market Focusing on New Trends Growth Factors and Leading Players: Atracsys, Augmented Pixels, Blippar, COSY, liateR, Google, Holition, Infinity AR, NavVis, Quytech, Google

E-commerce, Finance, Information Technology, Press Release, Services

Increasing online shopping encourages retailers to adopt AR, rising smartphone penetration, and growing adoption of connected devices are the major factors driving the growth of the augmented reality in retail market. Conventional strategies of advertising and marketing, as well as transactional sales, have been greatly revolutionized with the addition of innovative technological advancements; together these progressions have uplifted the retail industry. The fierce competition in the retail industry has encouraged retailers to adopt advanced technologies in their space.

In 2018, the global Augmented Reality In Retail market size was USD 1.5 billion and it is expected to reach USD 11.10 billion by the end of 2025, with a CAGR of +38% during 2019-2025.

Report Consultant has proclaimed the addition of global Augmented Reality in Retail market to its enormous database. Informative data of the global market has been presented by executing the research methodologies such as primary and secondary research. To discover the different aspects of the business, this report uses exploratory techniques, such as primary and secondary research.

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Top Key Players:

Google (US), PTC (US), Apple (US), Microsoft (US), Wikitude (Austria), DAQRI (US), Zugara (US), Blippar (UK), Marxent Labs (US), Augment (France), ViewAR (Austria), Holition (UK), Ikea (Netherlands), Sephora (France), Amazon (US), Imaginate Technologies (India), Kudan (UK), Total Immersion (France), INDE (UK), Holition (UK), Ikea (Netherlands), Sephora (France), Amazon (US), Imaginate Technologies (India), Kudan (UK), Total Immersion (France), and INDE (UK).

The global geographical regions such as North America, Latin America, Asia-Pacific, Africa, and Europe have been considered for the studies of dynamic aspects of the businesses. Different top-level key players have been profiled to get in-depth knowledge and informative data of companies.

The report outlines the perceptible players in the global market with a precise end goal to give a rational standpoint of the unpretentious forces of the market, while the provincial and product sections of the global market are furthermore anticipated in detail, keeping in mind the end goal to give a granular illustration of the market’s collapse.

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Augmented Reality in Retail Market by Technology:

  • Marker-based Augmented Reality
  • Passive Marker
  • Active Marker
  • Marker-less Augmented Reality
  • Model Based
  • Image Processing Based
  • Others

Augmented Reality in Retail Market by Offering:

  • Hardware
  • Sensors
  • Semiconductor Components
  • Displays & Projectors
  • Cameras
  • Others
  • Software & Services
  • Software Development Kits (SDKs) and apps
  • Services

Augmented Reality in Retail Market by Device Type:

  • Head-Mounted Display (HMD)
  • Smart AR Mirror
  • Handheld Device
  • Others

Augmented Reality in Retail Market by Application:

  • Advertising and Marketing
  • Try-on Solutions
  • Planning and Designing
  • Information Systems
  • Others

An effective collection of tables, graphs, charts, and pictures presented in this research report gives a clear idea of the Augmented Reality in Retail market and it makes a strong foundation for understanding the concepts easily. Additionally, it discusses strategic planning and resource utilization which helps to boost the performance of the businesses. It offers key regulations, policies, and rules of the government to drive the business successfully.

To understand the Global Augmented Reality in Retail Market clearly different verticals have been examined by the researchers. Some significant economic facts have been presented in terms of pricing structures, profit margin, and market shares.

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In This Study, The Years Considered To Estimate The Size Of Augmented Reality in Retail Market Are As Follows:

History Year: 2015-2018

Base Year: 2018

Estimated Year: 2019

Forecast Year 2019 to 2025

With the help of Porter’s Five Forces analysis, the report provides a detailed analysis of the various factors influencing the industry. The analysis also helps to understand the degree of competition prevalent in the market. Furthermore, the report analyzes the value chain and various drivers and restraints of the Augmented Reality in Retail Market.

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Table of Content:

Global Augmented Reality in Retail Market Research Report 2019-2025

Chapter 1: Industry Overview

Chapter 2: Augmented Reality in Retail Market International and China Market Analysis

Chapter 3: Environment Analysis of Market.

Chapter 4: Analysis of Revenue by Classifications

Chapter 5: Analysis of Revenue by Regions and Applications

Chapter 6: Analysis of Augmented Reality in Retail Market Revenue Market Status.

Chapter 7: Analysis of Industry Key Players

Chapter 8: Sales Price and Gross Margin Analysis of Market.

 

Chapter 9: ………………Continue To TOC

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